AD&D Emerald Dragons
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Characteristics:
- Paranoid and jealously guards treasure with traps
- Curious about world, history, lore, and cultures
- Very private and will rarely come out of hiding
- Will send vassals into battle for them and watch from a distance, and if forced to fight will burrow underground and ambush. If forced to retreat, will plan for revenge.
- Gets along best with Sapphires since the habitats are comparable
- Enemies: Reds for greed and fire giants
- Prefer telepathic powers
- Protective parents
Habitat:
- Tropical, southern isles
- Lair in dormant or semi-dormant volcanos
- Prefers to eat giants and lizards
Physiology:
- Born with translucent green scales that harden and scintillate with light
- Breath weapon: loud keening wail that produces damaging sonic vibrations
- Born with flame walk ability
- Immune to sound attacks
Appearances in Literature and Folklore:
- Advanced Dungeons and Dragons
Sources: AD&D Monster Manual 1993, Polenth, 2734
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